Posts

Showing posts from August, 2017

Learning Innovations- Gamification

Image
I've been through many meetings, workshops, and development sessions. Some have been amazing, and others have missed the mark. Usually, when a training misses the mark, it is because there was no well-defined goal, no buy-in from participants, and/or the content was not relevant or inspiring. The trick in continuous development of capability is ensure that it is relevant and engaging. Too often people close their minds to the idea of capability and enablement.  They’ve “ seen ” it all, and “ know ” it all.    One of the best approaches to combat that kind of apathy is gamification. What better way to engage people than through a game? The goal of gamification "is to maximize enjoyment and engagement though capturing the interest of learners and inspiring them to continue learning" (Wikipedia- "Gamification of learning"). Play is an important development tool in children, and we are becoming more aware of its importance throughout life. Games release our inner d...